Woods Of Death 2: Change Log ============================= ver 1.9.0 2022 09 20 -------------------- Added Added Joystick/Gamepad support Woods D-Pad for attack moves L1 for Magic Attack a for mana potion b for health potion x for defense potion y for attack potion L3 for scanner toggle R3 for scroll toggle Start button to leave Woods Player died Start button to return to Town Town Start button to enter Woods D-Pad up button to enter The Inn The Inn x button to sleep a button to nap Start button to leave The Inn Game Intro Start button to skip intro Whats New screen Start button to close it Added a Notes section to the Information Center Changed Sorceror ICE video reencoded to reduce cpu and possible lockups ver 1.8.0 2022 09 02 -------------------- Changed HP Recovery is dependant on enemy level Level 1 to 9 -> 3 HP Level 10 to 19 -> 5 HP Level 20 to 29 -> 7 HP Level 30 to 39 -> 9 HP Level 40 to 49 -> 11 HP Level 50 to 59 -> 13 HP Level 60 or greater -> 15 HP Good Luck Charms are dependant on enemy level Level 20 to 29 -> an additional bonus of 2 Level 30 to 39 -> an additional bonus of 4 Level 40 to 49 -> an additional bonus of 6 Level 50 or greater -> an additional bonus of 9 Enemies Some non linear changes to enemy level 11, 15, 23, 26, 29 and 43 Warrior Charge sacrifices only 5% of max health instead of 8% Paladin Power Shield only sacrifices 4% of max health instead of 5% Power Shield removes 25% of final damage instead of 15% Paladin Might only sacrifices 4% of max health instead of 7% General Store Able to buy bulk potions at level 30 instead of 55 Fixed Sound entering store now effected by volume settings Sound on player death now effected by volume settings ver 1.7.0 2022 08 31 -------------------- Added HP Recovery 50% chance to gain 2 HP when enemy misses. This should help a lot for early levels. HP at level up Fully recover HP when leveling up. Changed HP and Mana potions from 500 gold down to 50 gold Sorceror Earthquake - from 1.75 times damage to 2 times damage Warrior Charge - from 10% HP sacrifice to 8% HP sacrifice. From 2 times damage to 2.25 times damage Hero Strike - from 2.5 times damage to 3 times damage Adrenaline gain - from 8 to 15 when evading. From 15 to 18 when hit Paladin Power Shield - from 5% damage reduction to 15% damage reduction Town music removed. Sound of traffic only. Fixed Small bug where HP was not rounded after using Paladin Power Shield ver 1.6.0 2022 05 31 -------------------- Changed Blacksmith drops improved: Rivets and Metal Scraps now drop between 1 to 12 (instead of 1 to 6) Leather Strips drop between 1 to 10 (instead of 1 to 6) Paladin Might now only sacrifices 7% of health instead of 10% Updated Main Menu music to full instrumental Added Backup Restore Utility. Will overwrite a .save game with a .backup Only shows for 2 seconds before attempted patching. Only use if needed. Fixed Now only shows .save files in Load Menu Only patch .save and .backup files Other minor bug fixes ver 1.5.2 2022 05 08 -------------------- Changed Enemy HP Ant HP from 6 to 3 Flying Ant HP from 7 to 6 Common House Fly from 12 to 8 Enemy min attack Common House Fly from 2 to 1 Horse Fly from 3 to 1 Health Potion boosted from 12% to 15% health replenish ver 1.4.1 2022 04 13 -------------------- Changed Paladin Might buffs for 33% attack damage instead of 20% Power Shield sacrifices 5% of health points instead of 10% Fixed Town music and ambience is now effected by music volume control ver 1.3.0 2022 04 12 -------------------- Changed Sabre Sword Sabre Sword Attack Power from 1200 to 1500 Sabre Sword Crit chance from 28% to 33% Boss Drops boost the hunter necklace to 50% weapon damage bonus (was 25% before) boost the ring of retribution to a range of 1 to 33% weapon damage (was 1 to 10% before) Boss drops now have a 15% chance to drop (from 10%) Boss 2 Decreased the chance to do a special attack (random to 11 instead of 8) Boss 3 Decreased the chance to do a special attack (random to 15 instead of 8) Boss 3 damage for 2nd spell from 1.8 to 2.0 times damage Boss 3 damage for third spell from 2.0 to 3.0 times damage Boss 3 HP from 500000 to 350000 Small update to the Information Center Changed some code to improve memory management ver 1.2.0 - 2022-04-10 ---------------------- Changed Enemy Level 2 max attack from 3 to 2 Enemy Level 2 HP from 10 to 7 Enemy Level 3 min attack from 3 to 2 Enemy Level 3 max attack from 5 to 3 Enemy Level 3 HP from 14 to 12 Enemy Level 4 min attack from 4 to 3 Enemy Level 4 max attack from 7 to 5 Enemy Level 4 HP from 20 to 16 Enemy Level 5 min attack from 5 to 3 Enemy Level 5 max attack from 8 to 7 Enemy Level 5 HP from 30 to 20 Enemy Level 6 min attack from 11 to 4 Enemy Level 6 max attack from 15 to 8 Enemy Level 7 min attack from 14 to 5 Enemy Level 7 max attack from 18 to 10 Enemy Level 8 min attack from 20 to 6 Enemy Level 8 max attack from 25 to 18 Enemy Level 9 min attack from 27 to 7 Enemy Level 9 max attack from 33 to 25 Blacksmith drops to randomly drop between 1 and 6 instead of 1 and 5 Rare Ability Points Bonus reduced to 1/8th of mob level instead of 1/4th of mob level (more wisdom equals bigger bonus) Ring Of Retribution from 1 - 2% weapon damage to 1 - 10% weapon damage Hunter Necklace from 15% weapon damage to 25% weapon damage Boss 3 Spirit 2 bug: Modulation was missing alpha General description changes Added Keys 1, 2, 3, 4 can now be used for Mana Potion, Health Potion, Defense Potion, and Attack Potion ver 1.1.0 - 2022-04-10 ---------------------- Changed Boss 3 min attack from 1500 to 3000 Boss 3 max attack from 2000 to 7000 Boss 3 HP from 100000 to 500000 Blacksmith drops from just 1 drop to randomly dropping between 1 and 5 Card Shop Bonus from 100 Ability Points to 1000 Ability Points Card Shop Bonus from 5000000 (5 million) to 100000000 (100 million) gold reward Added Training Center - Added a button to spend 20 Ability Points on Stamina for less clicking in late game ver 1.0.0 (2022 04 08) ---------------------- Released on Steam